client¶
Client Module
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class
pubg_client._client.Client(base_url='https://api.playbattlegrounds.com', token=None, shard='pc-na', raw=False, autocall=False) The client class
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api Returns:
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current_page(response) Parameters: response – Returns:
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get_shard(shard=None) Parameters: shard – Returns:
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get_token(token=None) Parameters: token – Returns:
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make_request(request) Parameters: request – Returns:
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next_page(response) Parameters: response – Returns:
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prepare_request(method, url, gzip=False, **kwargs) Parameters: - method –
- url –
- gzip –
- kwargs –
Returns:
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previous_page(response) Parameters: response – Returns:
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request(method, url, **kwargs) Parameters: - method –
- url –
- kwargs –
Returns:
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validate_shard(shard) Parameters: shard – Returns:
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class
pubg_client._client.PUBGRequest(prepared_request, client_or_endpoint) A lazy request object
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filter(filter_name, filter_value) Parameters: - filter_name –
- filter_value –
Returns:
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limit(limit) Parameters: limit – Returns:
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offset(offset) Parameters: offset – Returns:
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sort(sort_key) Parameters: sort_key – Returns:
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